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81. Mission Salvage Pirates - in Player Features and Ideas Discussion [original thread]
Quote: Because they want rigs to be cheap. Can you prove that there would be a rig pricing impact?
- by Kel Nissa - at 2009.07.27 17:47:00
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82. Concord Exploit - in Player Features and Ideas Discussion [original thread]
Quote: Not that a repping boat is expecting trouble and fits a tank ;) My trimarked guardian has a nice tank. And thats exactly my personal issue: Losing such an expensive ship/fitting, because i where stupid enough to help someone in a ...
- by Kel Nissa - at 2009.07.27 17:37:00
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83. Concord Exploit - in Player Features and Ideas Discussion [original thread]
Edited by: Kel Nissa on 23/07/2009 17:24:55 Reproduction Steps: Quote: 1) Player A remote repairs player B which is perfectly okay 2) Player B attacks player A per accident (or exploits it and does it by intention) 3) Concord kills playe...
- by Kel Nissa - at 2009.07.23 17:18:00
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84. Concord Exploit - in Player Features and Ideas Discussion [original thread]
I tried to report this as bug a while ago. The bughunter stated that it works like intended. To be honest, if i could, i would escalate such missbehavior to a dev who might actually have in depth mechanic knowledge to figure out if its really a b...
- by Kel Nissa - at 2009.07.23 17:13:00
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85. ***Petitioning*** - in Player Features and Ideas Discussion [original thread]
/signed to improve something the current mechanic is broken
- by Kel Nissa - at 2009.07.21 18:21:00
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86. Length of (Skillqueue) might depend on Subscription length - in Player Features and Ideas Discussion [original thread]
Val: i understand you somehow but .. But .. When there would be a real benefit of a longer subscription. Would you probably consider to use it? So the basic question is: a) is it feasible to add such a benefit? b) which kind of benefit is possib...
- by Kel Nissa - at 2009.07.21 18:05:00
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87. Length of (Skillqueue) might depend on Subscription length - in Player Features and Ideas Discussion [original thread]
Edited by: Kel Nissa on 21/07/2009 17:56:13 So you prefer the system like live-newsletter in central europe have? Give only present to new customer and give a **** about loyal ones? 2nd poster: Quote: Implementation will be a bear with ...
- by Kel Nissa - at 2009.07.21 17:55:00
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88. Armor warfare links (are they usefull) - in Player Features and Ideas Discussion [original thread]
Spottet your problem: Quote: when i trained skills (to lvl 4) and
- by Kel Nissa - at 2009.07.21 17:04:00
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89. Length of (Skillqueue) might depend on Subscription length - in Player Features and Ideas Discussion [original thread]
Edited by: Kel Nissa on 21/07/2009 16:57:38 Basic idea: - paid for next month: 24h - paid for next 6 month: 48h - paid for next 12 month: 72h Somthing like that .. values are just numbers and i did not thought about a good balancing. Mayb...
- by Kel Nissa - at 2009.07.21 16:57:00
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90. Self Destruct your Ibis - Self Destruct your Aeon - in Player Features and Ideas Discussion [original thread]
After reading your topic title the only thing i had in my mind was, that an ibis selfdestruction should have an epic sound like that: http://www.myvideo.at/watch/5488099 (The "pod" appears at 00:56 sec)
- by Kel Nissa - at 2009.07.18 01:26:00
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91. IGB: A solution - in Player Features and Ideas Discussion [original thread]
You might think that this is something special, but actually its not to hard to embedd browser engines. To be honest - in CCPs position i would not even consider to use this component. Its simply not the kind of software component a company wants...
- by Kel Nissa - at 2009.07.17 21:18:00
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92. Get Real - in Player Features and Ideas Discussion [original thread]
Better highsec protection like invulnerable vs pvp if its 0.9 sec status and above and the player below x mio sp .. OK ... But your proposal .. for a lol Im sorry, but actually its really easy to get on par with much older players skill wise. Its...
- by Kel Nissa - at 2009.07.15 23:59:00
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93. Idea - Neutral logistics ships in empire wars - in Player Features and Ideas Discussion [original thread]
Originally by: Katarlia Simov There's no mini-profession here. There is. And even if its just for fun, i casually repair others against their will. I even rep them inside their missions. Okay to be honest: I stoped it because of the r...
- by Kel Nissa - at 2009.07.15 17:34:00
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94. Transfer , sell , buy , trade LP ? - in Player Features and Ideas Discussion [original thread]
Its not available because it makes no sense. You can suggest to replace the current LPs with ISKs because basically this is the same. (Even when you are not realizing that)
- by Kel Nissa - at 2009.07.14 20:34:00
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95. IGB question for anyone that knows programing or a dev - in Player Features and Ideas Discussion [original thread]
Personal opinion: We want a full fledged browser engine within EVE. The problem is, that it is currently hard for corps to host appropriate infrastructure. Often the main issue of a shared wiki or something like that is the unwillingness of peopl...
- by Kel Nissa - at 2009.07.14 18:36:00
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96. IGB question for anyone that knows programing or a dev - in Player Features and Ideas Discussion [original thread]
For example firefox uses the gecko engine. It is possible to reuse such engines in different products. It is just tricky to use them but basically possible. Most of them are available on all of eves target plattforms. Issues might be - licensing ...
- by Kel Nissa - at 2009.07.13 21:21:00
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97. Wafare Link Rigs??? - in Player Features and Ideas Discussion [original thread]
The highly specific warfare link implants are already existing. Rigs might lead to balancing issues.
- by Kel Nissa - at 2009.07.12 23:56:00
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98. Yet another (L4) Mission Idea - in Player Features and Ideas Discussion [original thread]
Edited by: Kel Nissa on 12/07/2009 13:16:01 Actually their real problem is not directly dependend to L4. Its just the issue that they are always the same and horrible boring ;o) Edit L4 epic in august.
- by Kel Nissa - at 2009.07.12 13:15:00
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99. A real solution to Ninja salvaging... - in Player Features and Ideas Discussion [original thread]
Im just different from you guys. I interprete arguments / sentences as whole with all their implications. Yes it works as intendend. And yes its known that some devs stated that its exactly like its intended. Even if i think that basically its ...
- by Kel Nissa - at 2009.07.11 16:58:00
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100. A real solution to Ninja salvaging... - in Player Features and Ideas Discussion [original thread]
Because problems go away because you are not longer able to see them? Then i got an even better suggestion for you: Stop visiting EVE related forum. You can 100% control that behavior yourself.
- by Kel Nissa - at 2009.07.11 16:18:00
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